Super Squirrel 2 is a 3D platformer and my senior project at Digipen.
Game modes include traditional multiplayer vs. modes, co-op, and single player campaign.
More videos are available on YouTube.
    I was responsible for the physics engine, object manager, event system, and some of the AI.
The game was made in C++ using OpenGL.
    Also on this project was Dustin Fischer (Graphics, Sound, and Art),
Ian Callanan (Networking and UI).
System Requirements
Windows 2000/XP
1.6GHz Processor
512 MB RAM
100MB of Hard Drive Space
Video card with OpenGL2.0 support