Ludum Dare 33 “You are the Monster” Entry

I wasn’t really inspired by the theme this Ludum Dare and I think that always tends to show. You can see the game here and vote on it here. Since it’s just html, css, and non-obfuscated js feel free to look at the code.

My main takeaways were:

  1. Keeping a blog makes me significantly better and showing my progress.
  2. CSS animations have gotten WAY easier to work with since I last did them.
  3. Kind of obvious but when making games in niche genres it’s easier to get attention from the hardcore fans. My game got a fair amount of hits from the clicker/idle subreddit.
  4. I managed to finish something even after I sort of lost motivation and had several other things to do during the weekend, so that’s a big improvement over previous jams.

Tools:

  • Visual Studio Express 2012 Web
  • jQueryUI

A few in progress shots of the order I did things in:

  1. Skeleton layout
  2. 1Layout

  3. Button Handcursor And Satisfying number animation complete with formatting of dummy info
  4. 2HandcursorAndNumberAnimation

  5. Stats Popup
  6. 3StatsPopup

  7. Dynamic Button inserts and Tooltips
  8. 4DynamicButtonInsertAndTooltips

  9. Button content updates
  10. 5ButtonContentLiveSite

  11. Logic working on everything
  12. 6LogicWorksCostsGrayedTitleBarUpdates

  13. Real art
  14. 7RealArtIsFun

  15. Floaty Text!!!!!!
  16. 8FloatyTextInAllBrowsers

  17. Toast Popups and Save load
  18. 9ToastPopupsAndSaveLoad

  19. Win condition
  20. 10WinMenu

  21. Final  including weird css bug fixes.
  22. 11Final

 

 

What happens when you’re really tired and google for transparent images because you’re trying to figure out a really dumb IE fading bug:
DumbShitToGoogleFor

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